SCRIBBLY MOBILE
Scribbly
Product Designer & UX Engineer
How do we make improving art a social and playful experience?
Role
Product Designer
UX Engineer
Team
2 Developers
1 Product Designer
Tools
Figma
Xcode
Github
Timeline
Winter 2022
Summary
I made this launch animation for Scribbly in After Effects. Hover (tap on tablet) above to try it!
In the winter of 2022, two of my friends and I decided to start a passion project from scratch. The idea is to create a platform that encourages people to practice drawing and sketching with the power of socialization.

Everyday, all users will receive a prompt that asks them to draw a specific thing, for example, "people." The app then serves as a social network that connects people's drawing with each others.

Users have the ability to react and comment on their friend's drawing for the day as well as looking back onto their past drawings. The social aspect encourages the user to be consistent, and the ability to keep track of progress encourages the user to reflect on their improvements.

I was the sole designer who was responsible for designing all the flows in the app, from onboarding to settings. Currently, the app sits in Test Flight, and hopefully we will release it to the public soon.
SAMPLE SCREENSHOTS
App Store Graphics 1 - Daily Prompt & Timer
App Store Graphics 2 - Feed & Activities
App Store Graphics 3 - Personal History
App Store Graphics 4 - Comments
Essential Flows Screen Shots
Onboarding Flow Screen Shots
Posting Flow Screen Shots
If anything piqued your interest, or if you simply want to chat, don’t hesitate to reach out at ld386@cornell.edu :)